Just recently tried this game out it is filled with awesomeness and win too bad its only closed beta at the moment. Should still be able to get a beta key from file planet I believe something I will definetly be playing in the future when it goes open beta I kinda hit a wall when I made it to level 23, so I think I will be calling it quits till it goes open beta and I won’t make so many mistakes building my char next time and waste AP.
Archive for the ‘online’ Category
Mabinogi
February 3, 2008Flyff wtf?
January 25, 2008Ok I have played quite a few mmorpgs in my day pretty much not limited to any one kind or type and all I got to say is how is this popular in the least? I was dragged into this by a friend of mine I had shied away from the game for several reasons one of them being I did not like the way it seemed when I just checked out the website and the graphical style in witch it was done. Now lets see how it stacked up shall we?
Granado Espada
June 16, 2007I got really hooked on this game when I first got it. It seemed like one of the best games I have played for a long time. It was great but after a week it got stale I will tell you of the games details you may find it more fun then I did.
most MMORPG’s have a system where you can have 1 character logged in at a time now this one is different in the way that it allows and almost requires you too have 3 characters out at once

intial thought is oh yeah thats cool 3 characters at once thats awesome and unique for the genre the main problem is the system they had to put in place for something like this to work in order for people to have am easy time controlling 3 characters they need one where you can tell characters to do thing as a group or act independently so they have several commands like hold ground where you attack whatever gets near and patrol where the character will pursue monsters who get within a certain range. when you get to later levels 25+ most of the leveling seems to be done in a manner that I dont think really seems right. I am not saying all the people who play do this but a good portion of it is nothing but people in either patrol or hold ground mode basicly camping spawns. if you go to an area about 2-4 levels lower then you its very easy for you to leave them on for hours and hours at a time with little to no interaction. They tried to prevent this with things like boxxes/barrels/stones that cause massive spawns to swamp people since they dont automatically use multitarget skills the scout class still automatically heals. When a character dies or gets knocked down they lose their hold ground/patrol status This works if the person has bad equipment or in an area their level. If the person has good equipment they can just leave it and gain several levels overnight. I tested it myself I gained levels 34-39 overnight and I was able to make enough vis(ingame currency) to buy decent equipment from the built in market system to go and do it again. In short its a good plan executed poorly I was playing the Singapore beta but I doubt this is really a thing they plan on fixing as it seems to be one of the main draws of the game